Video Demonstrations

NOTES

User Interface Façades - Adaptable User Interfaces

This system allows users to freely adapt the user interface of arbitrary applications without coding. The video (Quicktime 7) demonstrates many of the ideas presented in the corresponding paper.

SESAME - Sketch, Extrude, Sculpt, and Manipulate Easily

This system allows user to quickly create fairly complex geometrical models and manipulated them easily. This real-time video (mpg) (DivX) demonstrates the basic system as well as the grouping methods implemented. Another video (mpg) (DivX) demonstrates the new algorithms for moving objects in 3D and this short clip demonstrates the multi-click selection technique.

Virtual Lego - A Conceptual Design System

Virtual Lego is a system that allows beginners to easily create arbitrary three-dimensional scenes via a simple user interface. This system is based on some of the ideas realized in the MIVE system. The video (mpg) (DivX) shows how one can quickly construct objects and consider different design variants.

MULTI - Multi-User Shared-Display Groupware with Laser Pointers

Shared-Display Groupware were designed to provide an environment for computer-supported collaboration. Most such systems provide only one input device, which limits collaboration. This project presents a new way to handle multiple, potentially simultaneously active, users. Each user can use a (modified) laser pointer to point at a the large display and interact with the displayed content. The video (mpg) (DivX) demonstrates the system with a simple multi-user puzzle game.

MIVE - Multi-modal Intuitive Virtual Environment

This system realizes a very efficent yet simple user interface for manipulating virtual environments. All operations are done with a mouse with three buttons, where the left button is translation, the middle button is rotation and the right button resizing. Switching to navigation mode and back is done with via the keyboard.

Deformation of Fractal Surfaces

Often one wants a fractal surface to conform to a pre-defined specification, such as a particular shape. This is a previously unsolved problem, which can be addressed via stochastic search methods. The video (mpg) (DivX). demonstrates how this technique can a designer can modify a fractal into many different shapes.

Image Based Rendering

Layered Relief Textures are one approach to image-based rendering. The technique minimizes CPU computations and exploits the capabilities of graphics hardware. One movie shows a rotating fish (mpg) (DivX), another visualizes the a textured and tiled plane (mpg) (DivX).
Based on a new visiblity algorithm for point samples, we created a highly parallel and optimized real-time rendering point-sample rendering system. The video (mpg) (DivX) shows images captured in real-time off the screen on several examples.

More information

All above research projects are conducted by Wolfgang Stuerzlinger and his students at York University. Please refer to the Research page for links to publications.