
In Chapter 9 we studied two different collections: one collection
represented a fixed number of investments (Portfolio)
and the second collection represented a variable number of
credit cards (GlobalCredit).
Collections are used often when writing code. It would be very tedious and error prone if a client had to create their own collection classes. Java provides a set of software components that are used to represent and manipulate collections of any object type. The Java Collection Framework is made up of:
The official tutorial for Java collections is here.
The UML diagram for the Collection interface
hierarchy is shown below:

The Collections Framework also includes a hierarchy of interfaces that are
not rooted at Collection; nevertheless, the Map
interface is an important part of the Collections Framework.

Collection Interface
A Collection represents a group of objects where
each object is called an element of the collection. The interface
defines the most general operations that a client can ask
a collection to perform:
public interface Collection< E > extends Iterable< E >
{
// Basic operations
int size();
boolean isEmpty();
boolean contains(Object element);
boolean add(E element); //optional
boolean remove(Object element); //optional
Iterator< E > iterator();
// Bulk operations
boolean containsAll(Collection< ? > c);
boolean addAll(Collection< ? extends E > c); //optional
boolean removeAll(Collection< ? > c); //optional
boolean retainAll(Collection< ? > c); //optional
void clear(); //optional
// Array operations
Object[] toArray();
< T > T[] toArray(T[] a);
}
Recall that GlobalCredit was a collection of credit cards
and Portfolio was a collection of investments. In general,
a collection needs to be able to hold elements of some type E.
How might we create a collection that can hold any type E?
We know that every class has Object at the root of its
inheritance hierarchy, so a possible solution is to create a collection
that holds Object references. There are two significant problems
with this approach.
The first problem is that every class is substitutable for
Object. This means that a client can put anything into a
collection that holds Object references. If the client
creates a collection of Strings there is nothing preventing
the client from adding a Fraction to the collection.
The second problem is that such a collection will always return a
reference to an Object whenever the client retrieves an element
from the collection. This means that the client must always try to cast the type
of the retrieved element to do anything remotely useful.
The designer of the Java language solved the problem by creating a mechanism called generics that allows the client to specify the type of element to use. Suppose you wanted to create a collection of strings:
Collection< String > someStrings = new ArrayList< String >();
// add a string
someStrings.add("Hey this works!");
// get a string
String s = ((List< String >) someStrings).get(0);
Here's how you read the notation:
Collection< String > |
Collection of String |
ArrayList< String > |
ArrayList of String |
List< String > |
List of String |
You can only use generics if the class or interface is declared as
a generic interface (ie. don't try this with Fraction or
String).
List InterfaceA List is a collection that holds its elements in
numbered sequence. A client of List can control
where each element is inserted into the list and can access elements
by their integer index.
public interface List< E > extends Collection< E >
{
// Positional access
E get(int index);
E set(int index, E element); //optional
boolean add(E element); //optional
void add(int index, E element); //optional
E remove(int index); //optional
boolean addAll(int index,
Collection< ? extends E> c ); //optional
// Search
int indexOf(Object o);
int lastIndexOf(Object o);
// Iteration
ListIterator< E > listIterator();
ListIterator< E > listIterator(int index);
// Range-view
List< E > subList(int from, int to);
}
Portfolio has some of the features of
the List interface.
Set InterfaceA Set is a collection that cannot contain duplicates.
More formally, sets contain no pair of elements e1 and
e2 such that e1.equals(e2).
The Set interface is identical to the
Collection interface.
Map InterfaceA Map maps a key to a value (ie. it is table).
For example, a phonebook maps a name (the key) to a phonenumber (the value).
Another example is a real-valued mathematical function (like
y = x2) which maps a real number x
(the key) to a real number y (the value).
A map cannot contain duplicate keys, and each key can map to only one value; however, different keys can map to the same value.
A map requires two types, one for the key and one for the value. Furthermore,
a map does not contain elements like the other collections; it contains pairs
of keys and value. This is
the reason why Map does not extend Collection.
Map InterfaceBecause a map uses keys to look up values, its interface is different from that of the other collections:
public interface Map< K,V >
{
// Basic operations
V put(K key, V value);
V get(Object key);
V remove(Object key);
boolean containsKey(Object key);
boolean containsValue(Object value);
int size();
boolean isEmpty();
// Bulk operations
void putAll(Map< ? extends K, ? extends V > m);
void clear();
// Collection Views
public Set< K > keySet();
public Collection< V > values();
public Set< Map.Entry< K,V > > entrySet();
// Interface for entrySet elements
public interface Entry
{
K getKey();
V getValue();
V setValue(V value);
}
}
List — a numbered sequence of elementsSet — contains elements with no duplicates in
no particular order (from the client point of view)Map — contains key-value pairs with no duplicate
keysRead Chapter 10.2.