TarzaNN
TarzaNN neural network simulator
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00001 /****************************************************************************
00002  **
00003  ** Copyright C 2002-2012 Laboratory for Active and Attentive Vision (LAAV), Department of Computer Science and Engineering, York University, Toronto, ON, Canada.
00004  ** All rights reserved.
00005  **
00006  ** This file is part of the TarzaNN Neural Network Simulator.
00007  **
00008  ** This file may be distributed and/or modified under the terms of the
00009  ** GNU General Public License version 2 as published by the Free Software
00010  ** Foundation and appearing in the file LICENSE.GPL included in the
00011  ** packaging of this file.
00012  **
00013  ** See http://www.tarzann.org/gpl/ for GPL licensing information.
00014  **
00015  ** Contact info@tarzann.org if any conditions of this licensing are
00016  ** not clear to you.
00017  **
00018  ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
00019  ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
00020  **
00021  ****************************************************************************/
00022 
00023 #ifndef FP_3DVIEW_INFO_H
00024 #define FP_3DVIEW_INFO_H
00025 
00026 #include <vector>
00027 using namespace std;
00028 
00029 struct FPPoint {
00030         float x, y, z;
00031         
00032         FPPoint operator+(FPPoint & p) {
00033                 this->x += p.x;
00034                 this->y += p.y;
00035                 this->z += p.z;
00036                 return *this;
00037         };
00038 };
00039 
00040 typedef vector < FPPoint > FPPoints;
00042 class FP3DViewInfo {
00043 public:
00044         FP3DViewInfo();
00045         virtual ~ FP3DViewInfo();
00046         
00047         void clear();
00048         void setBase(float x = 0, float y = 0, float z = 0);
00049         void addPassPoint(float x, float y, float z);
00050         void addBlockPoint(float x, float y, float z);
00051         const FPPoints getPassPoints();
00052         const FPPoints getBlockPoints();
00053         void clearPassPoints();
00054         void clearBlockPoints();
00055         FPPoint base;
00056 
00057 private:                
00058         FPPoints passPoints;
00059         FPPoints blockPoints;
00060 };
00061 
00062 #endif /*FP_3DVIEW_INFO_H */
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